Hey,
I made this mini-mod for myself, but I thought maybe some of you would be interested in it too.
Here's the changelog:
FOOD
Some things about food were a little off in my opinion, like the weight of vodka and kolbasa (sausages), so I decided to balance it a little.
I rebalanced the food prices in the process as well.
- adjusted weight, cost and amount of health regained
- bread: lightest, cheapest and heals the least
- kolbasa: little heavier than bread, heals a little more, costs a little more (although cheaper than vanilla CS)
- conserva: heaviest, heals the most, most expensive (although cheaper than vanilla CS)
- vodka: weight reduced, cost reduced
- energy drink: cost slightly reduced
MEDICAL SUPPLIES
I really don't like the medical supply balance in Clear Sky, bandages cost way too much and using 3-4 of them to stop the bleeding seems over the top.
Also, if you run out of bandages, it means bleeding to death most of the time, even though you have some medkits left since they stop five times less bleeding than bandages.
A price base of 200 for a bandage compared to 300 for a whole medkit is complete nonsense as well.
- adjusted weight, cost, amount of health regained and amount of bleeding stopped
- weight for all medkits doubled (0.2 instead of 0.1)
- all kinds of medkits now stop a lot more bleeding (more than bandages do)
- medkit: heals 0.6 instead of 0.5
- army medkit: heals 0.8 instead of 0.75, reduces radiation by -0.2 instead of -0.1
- scientific medkit: costs 800 instead of 1000
- bandage: cost greatly reduced, now heals very small amount of health, stops bleeding a lot better (0.8 instead of 0.5)
Download Link: http://www.file-upload.net/download-111 ... e.rar.html