by Nightwatch on 10 Mar 2013 16:02
If simply put, those are some wide-ranging and (significantly) highly developed features, most of which run on proprietary AMK and ABC scripts and carry tight organic connections -in particular- with ongoing events and various complex set conditions, and -in general- with the whole game in a single body, and along the way, at various extents, they may also carry additional (some may be tricky) work done by original SIMBION and then NEWSA projects.
Even from a seasoned programmer's viewpoint, unraveling all the necessary ties, power sources (scripts, conditions, etc) would be a short of a nightmare, if not impossible of course, let alone reconstruct them in meaningful way.