by EggChen on 22 Feb 2009 17:59
Agreed, I ran OL without any crashes.
Admittedly, I only ran through the game with a superweapon and invincibility to see some features and check some spawn points etc.... I was not in game for any real length of time, probably blitzed it in a couple of hours collecting some info & thoughts for what I liked in the mod and would look at in the files.
As for any supermod pack, well Stalker is often close to the limit anyway, it needs some careful thought. You cannot just add stuff to a game without effect. I built my game ontop of ZRP which improved performance, I then removed some stuff to free up resource, only then I added stuff to that.
I did not increase mutants or NPC''s, rather lowered them and replaced some with cutout mutants, making them more dangerous to compensate. Only a handful of new weapons and textures, wherever possible pointing the textures at existing bumpmaps to be efficient. I even ensured all of this fit into the existing icon texture to prevent increasing the size of that file. I have deleted unused particles in my own game to lower the size of the particle file loaded into memory and removed dead bodies and some initial NPC's in the zone to thin it out. The game spawned some NPC's in later levels that were not needed, by the time you get there the respawns would populate those areas anyway. I think you have to optimise something before you add shedloads of stuff to it.
Arsenal mod seriously slowed my game down when I tried it out, it stuttered beyond belief.