ket wrote: As you all know, the aim in TK is to genuinely scare the crap out of the player from start to finish

from memory I played your mod awhile ago (when it was first released) and I had major problems with it crashing in Cordon, so bad that I removed it before meeting/talking to Fox, now I'm not saying it was all the mods fault and I see you're working on a release 1.1 (yes?)
so tell me, how do you intend to scare me
I'll give 1.1 a try out when it's released
