Are you talking about ui_global_map???
I think that is the background that the individual maps are layered over when you zoom in.
[logic]
active = mob_fake_death
[mob_fake_death]
on_actor_dist_le = 50 | nil
ket wrote:Nightwatch, ta. Its taking a long time overhauling stalker, but I think the people who see these screens an stuff will agree the wait is worth it. I know quite a lot must be itching to give TK1.1 a spin, but I can't let it out the door unfinished. I'm not like other modders, I won't release something for the sake of it, quality over quantity with meIf possible I want to have TK 1.1 ready for christmas, it'll be like a whole new game for people to play
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