This may be useful to many others besides me who want to learn how to work with all the sound file in stalker.


[3368]
; cse_abstract properties
section_name = physic_object
name = bar_radio
position = 128.116226196289,-2.94001579284668,19.4270877838135
direction = -3.21550004400706e-007,2.70527958869934,-1.49933839566074e-007
; cse_alife_object properties
game_vertex_id = 1168
distance = 0
level_vertex_id = 76465
object_flags = 0xffffff3a
custom_data = <<END
[logic]
active = ph_sound1
[ph_sound1]
snd = radio_music
END
; cse_visual properties
visual_name = physics\decor\priemnik_gorizont
; cse_ph_skeleton properties
skeleton_flags = 1
; cse_alife_object_physic properties
physic_type = 0x3
mass = 10
fixed_bones = link
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