OK... SUCCESS!!Well, after posting here and raising the question of the possibility that (if) xray-SDK may also be needed to be installed on your system in order to have MAYA 2008 (sp1) xrayMayaTools.mll initialize properly, I first downloaded the bardak’s full pack
xray_re-tools-10sep2008 from
stalkerin.gameru.net from
http://stalkerin.gameru.net/ (view in translated version). I found a file called
xray_path.ltx in the pack, which had been missing in my previous download.
Then, the instructions to install the plugin has become very clear.
If anyone is having the same problems that I had, or may have in the future, this is how I’ve proceeded:1-FIRST: you NEED
xray SDK installed on your system.
(For Download link check the useful links thread on this Modding Techniques section of this forum)
Then:
2-In order to load the plugin properly in
MAYA 2008 (it must be SP1 updated version), you need to locate the
xray_path.ltx file in the download pack and put in into the
Autodesk\MAYA2008\bin.(On the file’s first line there is a path to xray SDK assuming that it’s installed on your C drive, Programs Files. Check it. If you’ve installed your SDK on another location, then amend it accordingly.)
3- Then place the
xrayMayaTools.mll into
Autodesk\MAYA2008\bin\plug-ins folder.
4- When MAYA is running, either
a) through the
MEL window, or
b) through the
Script-Editor window enter:
- Code: Select all
loadPlugin xrayMayaTools.mll;
and hit the ENTER key on your
numeric part of your keyboard.
Also: You can initialize/load the plug-in through
MAYA’s Window/Preferences/Plug-in Manager by ticking the box next to the xrayMayaTools.mll.
Navigate to your OGF file through the open file and open your file in MAYA.
Then enjoy, or maybe not, that depends.