NEWSA+SIMBION_tweaked Support and Gameplay

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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby EggChen on 03 Dec 2008 23:44

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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby Nightwatch on 04 Dec 2008 12:13



Thanks, buddy :thumbright:
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby ket on 08 Dec 2008 17:31

As foamy was bought up, I'll say two words so those who haven't seen it can go watch it "Tech Support" :laughing6: Another funny one is "Once You Go Black" :D
Mobo: MSI X570 Tomahawk
CPU: R7 3700X @ 4.4GHz 1.3v
RAM: 2x16GB Klevv BoltX 3600MHz 16-20-20-35
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby DARK TEMPLAR on 08 Dec 2008 21:15

Your absolutly right about those two
THE DEDICATED, CERTIFIED RESIDENT MADMAN
There is no such thing as innocence in the ZONE, only degrees of guilt.
CAN YOU FEEL THE TRANQUILLITY OF THE ZONE
Knowledge is power. Guard it well.
We are shaped by fate, just as we shape it
You should never be in the company of anyone with whom you would not want to die.
Akir man yamut malak al-mut
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby Nightwatch on 08 Dec 2008 21:30

Brilliant pieces. :D
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby ket on 08 Dec 2008 21:59

I live for foamy hes gotta be the funniest cartoon on the net :D
Mobo: MSI X570 Tomahawk
CPU: R7 3700X @ 4.4GHz 1.3v
RAM: 2x16GB Klevv BoltX 3600MHz 16-20-20-35
GPU: Powercolor 6800XT Red Devil
Sound: Asus Xonar DX 7.1 PCI-E, Realtek ALC1200
HDD: 250GB & 500GB nVME 3.0 M.2 drives, 2TB Seagate Barracuda, Sata3 64MB Cache, 250GB Hynix SL301
Opticals: DVD-RW, Blu-Ray
PSU: eVGA 1000w G2 Supernova
Case: NZXT Phantom 530

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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby DARK TEMPLAR on 08 Dec 2008 22:39

So true, so very true but how is this even remotly related to NEWSA
THE DEDICATED, CERTIFIED RESIDENT MADMAN
There is no such thing as innocence in the ZONE, only degrees of guilt.
CAN YOU FEEL THE TRANQUILLITY OF THE ZONE
Knowledge is power. Guard it well.
We are shaped by fate, just as we shape it
You should never be in the company of anyone with whom you would not want to die.
Akir man yamut malak al-mut
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby Nightwatch on 09 Dec 2008 15:06

I'm looking at the forum every couple of minutes or so, raising the browser over the open files scattered on the screen. all.spawn alive_|11_pripyat, gulags, both the ltx and scripts, other respawns and scripts files, etc. Notepad++ is a very good facility that I've come to enjoy and started to believe that it's one of the best friends one can have in modding.

My obversations? Well, OK, a couple of words for the insistent chorus :mozilla_smile:

We all played Racing Games on PC, haven't we? Grand Turismo... Forza... and others.
So we know that when we hit one of the cars, it goes and smashes into the wall or something, right? Then what happens? Does it remain stuck there? Does the game crashes and then a pop up come up on your screen saying:

[error]Description : any vertex in patrol path [fast_ferrari_2_walk] in inaccessible for object [pri_red_mclaren4]
stack trace:
..?? :mozilla_surprised: :-? :D

No! Because the damn car turns around, reverses or does whatever moves necessary, gets out of that stuck situation, locates its path, finds it and then catches up with you ...and starts hitting you.

But what happens in SoC? A freedom faction guy walks carefully, slowly on his path... then comes another Freedom guy in front of him. They hit each other. Booom! ..Where's the game?? You're now staring at the screen.

Or the same... the same guy, while following his path, sees a bandit, bloodsucker, or whatever, in the near vicinity, runs a bit to the left or right, hits a wall, then continues hitting it as if he wants to go through it (for a few miliseconds)then... what? You're again staring on your empty screen.

I think you all get the drift. :mozilla_smile:
This is a extraordinary quality game in many ways, but I wish I could be able to play it on Unreal engine or something.
Now back to continuing to deal with the engine as if dealing with a beautiful but a capricious singer. (capricious... think of Mariah Carey, it may help) :D
NEWSA.SIMBION_TWEAK 3.0
Mod Website= Features, Video, Tips & Download Link: NEWSA.SIMBION_Tweak

Watch the Trailer: http://www.youtube.com/watch?v=1Ajw_f8K ... re=channel
Please Do Not download and install any files from links other than those on the Mod's Website
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby Nightwatch on 11 Dec 2008 19:03

OK, a minor touch (depends on what do you get from "minor" ) on Garbage, and now I hardly reach the Agroghom exchange. I'm not a bad gamer, as you would guess from the pictures I've posted around, but unless doing (and figuring) the right moves and decisions there, it's taking several deads and inevitable reloads. #:-s So it goes to the EXTREME mode. B-)
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby DARK TEMPLAR on 11 Dec 2008 20:53

The harder the better
THE DEDICATED, CERTIFIED RESIDENT MADMAN
There is no such thing as innocence in the ZONE, only degrees of guilt.
CAN YOU FEEL THE TRANQUILLITY OF THE ZONE
Knowledge is power. Guard it well.
We are shaped by fate, just as we shape it
You should never be in the company of anyone with whom you would not want to die.
Akir man yamut malak al-mut
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby EggChen on 11 Dec 2008 21:44

DARK TEMPLAR wrote:The harder the better


God, you sound like a girl I once knew.....
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby fiznerpin1962 on 12 Dec 2008 01:24

=)) .yer killin' me egg...

Just makin' tracks through the forum, ', ', ', ', ', ', ', ', ', ', still in a dark corner....waiting.....
Tula, Russia - home of the real S.T.A.L.K.E.R. weapons.....
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby DARK TEMPLAR on 12 Dec 2008 13:27

EggChen wrote:
DARK TEMPLAR wrote:The harder the better


God, you sound like a girl I once knew.....


Dude you have a sick mind if your thoughts jump to that kinda conclusion right away ](*,)
THE DEDICATED, CERTIFIED RESIDENT MADMAN
There is no such thing as innocence in the ZONE, only degrees of guilt.
CAN YOU FEEL THE TRANQUILLITY OF THE ZONE
Knowledge is power. Guard it well.
We are shaped by fate, just as we shape it
You should never be in the company of anyone with whom you would not want to die.
Akir man yamut malak al-mut
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby Nightwatch on 12 Dec 2008 15:17

Hey Guys, I know that you're waiting for the upgrade like yesterday, (thanks :) ) but it will atke a bit longer, I'm afraid, though not that long. One of the things that I'm dealing with all.spawn and as you would appreciate each try takes a new game, and although I've facilitate a new level changer and set up (for teh test purposes not release) and jump to the desired area, though the whole process is still time consuming nevertheless. The roll back the test changes will be required and I'm finding myself that I'm always tweaking this and that while dealing with the main issue that I had in my mind at that time, lol. :)

The mod will be smoother and more versatile, and although the current difficulty levels somewhat are maintained (though still a bit more challenging now) the EXTREME version is destined to place a kick that'll hurt. :)

But in my approach, things are never unplayable difficult, it just takes conditioning and getting accustomed to the goings around; and doing it better next time, as tehy say, practice makes it perfect. :)

This mod is now well above version 2.5 as it has passed the usual fixes and minor updates level. I will name the version level number later depending on the final cut of the mod.

Also: Some Russian law students who are studying law in Britain have very kindly agreed to complete the translation project despite their very heavy education schedules, they are in one of the hardest universities in the world. I will duly name and credit them later. After I've translated (with software aid) over 25000 words since the version 1.0, I've now burnt out of translation and the remaining stuff is too difficult for software translation. They are currently translating stuff which is over 7000 words (or more than 10 A4 letter pages) :-bd

As I believe everybody would want better polished game, then it will necessitate a little bit more waiting as the these things do take their due time, and working hard to be able to release it without passing the festive season. Thanks everybody. :salute:
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby busetibi on 12 Dec 2008 15:29

take your time my friend.
I'll be ready to rip it a new *sshole once it's released :ymbringiton:
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby fiznerpin1962 on 12 Dec 2008 17:01

Absolutely! I did say waiting, I should have added patiently. Hats off to your tireless dedication to "the cause" as well, you two (Egg & NW)
- killer smilies too! :-bd

-Jeff
Tula, Russia - home of the real S.T.A.L.K.E.R. weapons.....
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby EggChen on 12 Dec 2008 21:31

Its still a Nightwatch production, I only really shared some things I was working on anyway, but thanks anyway fiznerpin.

DT - Not a sick mind, just one that sees opportunity for humour....
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Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby DARK TEMPLAR on 12 Dec 2008 21:39

Sorry no offense but recently I'm surrounded by pricks who constatly make joke related d*ck, p*ssy, boobs, a*s. It's really starting to annoy me
THE DEDICATED, CERTIFIED RESIDENT MADMAN
There is no such thing as innocence in the ZONE, only degrees of guilt.
CAN YOU FEEL THE TRANQUILLITY OF THE ZONE
Knowledge is power. Guard it well.
We are shaped by fate, just as we shape it
You should never be in the company of anyone with whom you would not want to die.
Akir man yamut malak al-mut
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Location: Drifting in an endless haze

Re: NEWSA+SIMBION_tweaked Support and Gameplay

Postby EggChen on 12 Dec 2008 21:41

None taken buddy.
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