I'm looking at the forum every couple of minutes or so, raising the browser over the open files scattered on the screen. all.spawn alive_|11_pripyat, gulags, both the ltx and scripts, other respawns and scripts files, etc. Notepad++ is a very good facility that I've come to enjoy and started to believe that it's one of the best friends one can have in modding.
My obversations? Well, OK, a couple of words for the insistent chorus
We all played
Racing Games on PC, haven't we? Grand Turismo... Forza... and others.
So we know that when we hit one of the cars, it goes and smashes into the wall or something, right? Then what happens? Does it remain stuck there? Does the game crashes and then a pop up come up on your screen saying:
[error]Description : any vertex in patrol path [fast_ferrari_2_walk] in inaccessible for object [pri_red_mclaren4]
stack trace: ..??
No!
Because the damn car turns around, reverses or does whatever moves necessary, gets out of that stuck situation, locates its path, finds it and then catches up with you ...and starts hitting you.
But what happens in SoC? A freedom faction guy walks carefully, slowly on his path... then comes another Freedom guy in front of him. They hit each other. Booom! ..Where's the game?? You're now staring at the screen.
Or the same... the same guy, while following his path, sees a bandit, bloodsucker, or whatever, in the near vicinity, runs a bit to the left or right, hits a wall, then continues hitting it as if he wants to go through it (for a few miliseconds)then... what? You're again staring on your empty screen.
I think you all get the drift.
This is a extraordinary quality game in many ways, but I wish I could be able to play it on Unreal engine or something.
Now back to continuing to deal with the engine as if dealing with a beautiful but a capricious singer. (capricious... think of
Mariah Carey, it may help)
