So the reason for posting, a quick heads up for a few of you....
Nightwatch - I'll check in occasionally to do my job

ket - I don't have anything remotely capable of running Stalker, so cannot do the all.spawn I'm afraid. What I can do (when I manage to recover some files) is send you my all.spawn which when compared with yours will show you which smart_terrains can acccept multiple communities without buggering up quests. In terms of mutants, quickest and most surefire way would be to add them to existing spawns, without smart_terrains they will just wander off anyway. Sorry buddy, on that note...
Jamie - If you feel up to a little modding project, feel like tweaking all.spawn for ket?? Give him a shout if you do.
Grump - When I rig the hardrive up to retrieve some files, I'll get you the particle.xr file. It should just drop straight into an existing PE3 install, I just wanted to double check it first for you. I also have the xr_kamp and bind_stalker scripts from the campfire mod, merged into the ZRP versions if you want those. xr_kamp you could probably drop straight in, but bind_stalker included some other merges for my own stuff and the AI pack. So you would probably be best just using bind_stalker as a reference when merging campfire mod into yours.
Catch you all soon!!