busetibi wrote:a tip I had from NatVac regarding Fangs secret stash in Pripyat.
the stash contains a Exoskeleton PNB-4UZ and some mamas beads.
after clearing out the nasties in X16 and you drop down the hole in the floor, then go through the hole in the wall, you'll find a dead Stalker beside a fire with two snorks, search him,if you dont get the stash info the first time, save the game, reload then search him again, no info again? save the game,reload and search him.
one of the three times you search him will give you the stash info.
and dont forget about the armour dropping through the floor when you break the wooden crate, (I posted about it earlier)
... Except I would save first,
then search.* If no "Fang's goodies", reload last save, the one made
before you first searched the body.
balious, you have a chance of getting any secret still available to loner stalkers in Yantar, so you might need to
"repeat until happy."I'm pretty sure Mama's beads are intentionally the rarest artifact in vanilla SoC, even if you take Snitch up on his assassination assignment. There's only one in the open, and the only two secrets with Mama's beads are extremely hard to come by if you don't know the game's innards.
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fiznerpin1962, I saw the stash pic before I fully understood your comment. It made me wonder how long that brain would keep in a rucksack...
And that's hilarious on the empty armory! Looting through walls? Or cleaned out beforehand by sneaky

modder?
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*That "save first" method should work on any version of STALKER. While that tip posted by
busetibi may work in vanilla and NEWSA, mods based on
bardak's bfa change this behavior so that you can only search a body once. -- Not counting the reload exploit.

However, I will "load, save, search" if I find that the earlier save results in one of
fatrap's "cold" games, to help change the random number initialization. STALKER's Lua script engine, like the rest of the STALKER code, is quirky. (I can imagine
Nightwatch nodding in agreement, then shaking his head ruefully.)