Great pictures,
Ultradad 
Your video card gives a very good color tonality.
With the coming patch, the
RPG at the Garbage (Seriy's)
Hangar toilet with its 3 missiles will be reinstated in Extreme mode (the mode where this aggressive chopper appears), due to the overwhelming disadvantage seen and lived by everyone against that chopper.
pos.word_1.exist() in this mod is caused (mostly) by the engine's difficulty to keep track of dead items and dead bodies. With the patch, a one or two small touches will also come which should help this issue (though it's still very rare) at least at some extent.
fiznerpin1962, yup, zombies in Extreme mode do not go down easily, in fact, almost never, heh he. That's why ( one of the things at least) everyone will still need some weapons that pack some punch. But, in the coming EXtreme (Deathwish? or ++, or others,will be put on vote) add-on to the current Extreme mode, the ammo will be quite sparse.
I can make the N134SP minigun run on .45 cal, no problem, but wouldn't you find it too powerful such a weapon?

Or I can make an additional model that run on .45 cal which may be very rare and difficult to find.
I'm planning to stash the area behind some currently closed doors in the BS underground levels. (there are some level design problems there behind them, that require to be dealt with later) Then, somethings can be stashed there and the door code can be very hard to find. If not dealt in time, then later.
Y
ou want to see a minigun, you can even buy it easily:http://www.youtube.com/watch?v=dlTQ5uA9 ... ed&search=